Awarded the Dice Tower Seal of Excellence and boasting an 8.0 on BGG
Mythic Mischief is a mind-burning chess-like strategy game. Master the powers of each Mythic Manor faction to show who is truly... best-in-class.Shop Mythic Mischief
"5/5... Just get this game."
"So much replayability"
"Dripping with Personality"
"It is Fantastic"
"I absolutely gave this one a 5/5... it's not even remotely a question to me"
Mythic Mischief is an approachable strategy game that scales to any level of experience. The core rules can be learned in minutes, while true mastery would require more computational power than human brains can muster.Shop Mythic Mischief
1-4 Players | 30-90 Minutes
In Mythic Mischief you play as a faction of Mythic Manor students competing to get as many of the other students caught by the Tomekeeper as you can without getting caught yourself.
No two factions play the same, and students take pride in their unique style of crushing the other factions. Moving enemies, moving walls, special actions, and after lunch abilities are all unique!
Enchanted for ease of use a Millenia ago, the Library has grown to have a mind of its own. It’s dark corridors of books are known to change, even more so with students constantly moving things around to play into their schemes.
Players are able to upgrade their Faction’s abilities throughout the game by collecting powerful Tomes from around the library.
The bone-chilling Tomekeeper takes its roll of Guardian very seriously. While plodding through it’s daily tasks of returning Tomes to their proper place, it keeps a sharp eye for trespassing students.
The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Tomekeeper finishes returning all of their Tomes after lunch!
At first glance, this crew looks harmless. A second glance will reveal that they still look harmless, but don’t underestimate them — these portal-popping punks are here one second and gone the next! It’s like all the greatest wizards (and biggest nerds) say: “Less sun on the skin, more power within!”
And you thought that kid in your class smelled bad... These care-free carcasses shred through the hallways like they own the place. But it’s not just grind-rails and graffiti for these ghouls, they also love a good practical joke. Teachers and monsters alike beware, these undead pranksters are rot-to-trot.
You thought you were cool in high school? Guess again, little fool. This gang’s too ghoul for school! Decked out in dark leather and greased up in gel, mousse, and adolescent “sheen,” this trio is the epitome of bad atti...err — BAT-attitude!
Bolt, Bash, and Beast are an all-star, bad-dream scream- team. This Varsity crew of cadavers reeks of body odor, rigor mortis, and deodorant spray. Hall monitors beware — these monsters do not scare, and these three sporty spooks are dying for something to do!
An extra-curricular coven, these bad-witches are pretty, petty, powerful, and proud! When you see them coming, you better get running because these sharp-tongued teens have taken down the toughest of terrors with crafty spells and questionable gossip.
This subterranean theatre troupe just finished their underground rendition of “Shakesfeare in the dark” to much critical (parental) acclaim. These loud mouthed monsters can usually be found singing in the cafeteria, or hiding out in the theatre room.
"I loved everything about Mythic Mischief! The smart and streamlined gameplay put a spell on me."
"They asked for the prototype back... I said 'no'"
"This is one of my bigger surprises of the year... this game is d*mn good."
"I am chomping at the bit to play all the factions."
"Quirky and beautiful theme. I can already tell this is going to be in my top 10 preview games of the year."