A new
chapter
begins

“An already
outstanding game
just leveled up.”

“An already outstanding game just leveled up.”

Mike DiLisio | The Dice Tower

Now LIVE on Kickstarter

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Don't miss out on early backer rewards, exclusive component upgrades, and endless mischief when this 'Seal of Excellence' awarded game lands on Kickstarter.

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FOUR NEW FACTIONS

Gargoyles, Fairies, Gnomes, and Werewolves join the class.

"5/5... JUST GET THIS GAME."

Alex Radcliffe
BoardGameCo

WELCOME TO
MYTHIC MANOR

Every game of Mythic Mischief is a thinky head-to-head puzzle. Wield the unique abilities of each faction with thoughtful strategy to prove, once and for all, who is best in class.

D*mn Good

Jeremy Howard
Man vs. Meeple

asymmetric abilities

Use assymmetric abilities to manipulate your own mythics, your opponent’s mythics, the groundskeeper, and even the environment.

Catch Opponents

The groundskeeper moves at the end of every turn, heading towards their next destination token. Use your turn to move your opponents into the groundskeeper’s path—or move some hedge walls and change the path entirely!

"SO MUCH REPLAYABILITY"

Mark Streed
The Dice Tower

Win the game

Mythics that have been caught use secret entrances to re-enter the hedge maze at the beginning of every turn. The first player to reach 10 catches, or the player with the most points when the groundskeeper reaches their final destination, wins!